UX Researcher, UX Designer
2023
Figma, Zoom, Photoshop, Keynote, Google Workspace
Competitive Analysis, User Interviews, Journey Maps, Storyboarding, Usability Testing, Wireframes, Prototype, Project Management, Visual Design
Aaron Stirewalt, Jasmine Yusuf, Wendy Vargas
Feras Nabulsi
Fitmate is a workout app that helps users reach their fitness goals. This platform seeks to empower busy adults with an easy way to create and manage their exercise routines so that they build consistent exercise habits.
I was the UX Designer tasked to create a style guide, visual design, high fidelity wireframes and prototyping. The team composed of myself, a Project Manager, and UX Researchers. This project completed as a class requirement from my masters degree in UX Design at Maryland Institute College of Art.
People often struggle to consistently workout. This is often caused by busy schedules interfering with someone’s ability to make it to the gym. Other common causes include the lack of equipment knowledge, intimidation of working out in public, boredom of repetitious routines, and cost of gym memberships.
How might we help users to confidently meet their workout goals safely and efficiently?
The main beneficiary of this project are busy, working adults who need an easy, informative way to create workout routines so that they can achieve their exercise goals in a timely manner, while knowing how to safely operate equipment.
After interviewing 8 participants, we were able to gain insights on how to better improve their workout experience for each individual.
“You think you know what you are doing, the next thing you know you are on Youtube.”
“I had a friend do a workout the wrong way, and he had his spine injured because of that.”
“Getting started is the hardest part. But, when you’re in the zone with the right vibe, energy and adrenaline, it’s not that bad.”
We identified two user types: a young adult in his “getting started” life stage, and a busy adult in her “moving up” life stage.
Scenario 1
We created a storyboard for persona 1, Albert, who customizes his work-out based on his preferences and needs.
As a busy young adult, I want to have workout routines so that I don’t have to waste time thinking about what exercise to do next.
Scenario 2
We created a storyboard for persona 2, Miranda, who discovered alternative work-out options that still helps her meet her fitness goals.
As a busy adult, I want to exercise regularly so that I can maintain an active lifestyle.
Wireflows helped us visualize the user and system flow. Low fidelity wireframes helped us visualize solutions at an early stage.
Ability to create customized workouts with variable durations and focus-areas.
Lets the user choose from beginner, intermediate or expert mode.
Lets the user select a target area.
Lets the user select a focus-area.
Lets the user choose their preferred workout duration.
Gives a recommended workout routine for “Gym” and “At Home” options.
Provides routine description, a video and CTA buttons.
Alternate workouts suggested to encourage exercise consistency, removing one of the most common obstacles that prevent people from working out.
Provides a high level overview of past and current workouts.
To set or edit workout reminders. Ability to turn alternative workouts on and off.
Notification alerting the user to start workout.
If the user dismisses the earlier notification, an alternative workout will be suggested.
A timer to accompany the user while he or she works out.
A video to accompany the user while he or she works out.
Suggested workouts by target area allows the user to discover and explore different routines.
To select a target area
To discover and explore routines
Routine description to help users to the workout properly
A list of previous workout routines the user has accomplished.
A list of past workouts
Ability to share a specific routine
Ability to revisit and review the workout routine
Some features in the landing page are: trending workouts, workout of the day, explore workouts and special care workouts.
Users can scroll through the different sections of the page.
Gamification element to help motivate the user to consistently workout
Integrated with social media reels and stories.
Highlighted workout that changes daily.
Workouts categorized for gym, at home, couple workouts, group workouts and more.
Special workouts for pregnancy, rehabilitation, handicap accessible, special health needs and senior citizens.
Allows the user to explore recommended workouts wherever they are (gym or at home). There is also built-in educational material for every workout to reduce risk of injury
Recommended routine fit for the gym
Itemized gym routine details with CTA to start workout or save it for later
Recommended routine fit for home workouts
Itemized at home routine details with CTA to start workout or save it for later
The user has the ability to toggle between timer mode or video mode while working out. This enables the user to choose how they would like the app to run during their workout routine. The timer is also clickable, which makes the feature more accessible.
Users can click on the timer or click the start button to turn it on.
Users can click on the timer to pause or click on the stop button to turn it off.
Users can view the workout video or go through the description to learn more about the routine.
Mockups in a mobile device:
Figma Prototype:
Presentation deck:
If we were to continue working on this project, some features we can look into incorporating are: